Set Actor Location and Teleport from a Character when touching an Actor simulating physics will launch the Actor.
User supplied a video demonstrating the problem:
[Link Removed]
Test project in Paper2D sidescroller project attached. Press Space while touching and facing the platform with physics enabled to reproduce. Also reproduces if Enable Physics Interaction is disabled in the CharacterMovement component. This occurs with 3D as well.
Reproduced in 4.8.2 binary and Main (//depot/UE4/Promotable-CL-2630145)
1. Open a new 2D Side Scroller project
2. Open the 2DSideScrollerCharacter Blueprint
3. Disconnect the Jump input
4. Jump > Set Actor Location to 800 forward:
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5. Compile/Save
6. In the level, make a platform Simulate Physics (Ledge_34 in the attached test project)
7. PIE
8. Run the character to stand beside the fallen platform, facing it
9. Press Space
Result:
The platform flies off as physics is applied to it, though the character should not be applying any
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay |
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Affects Versions | 4.8.2, 4.10 |
Target Fix | 4.11 |
Fix Commit | 2596239 |
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Created | Jul 23, 2015 |
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Resolved | Sep 4, 2015 |
Updated | Apr 27, 2018 |