(see udn link)
GetUserFocusedWidget can crash when a player disconnects their controller as the index into the array goes out of bounds.
HasUserFocus, HasUserFocusedDescendants may also have similar issues.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19186 in the post.
0 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.7 |
Created | Jul 27, 2015 |
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Resolved | Dec 14, 2018 |
Updated | Jul 14, 2021 |