Override Sound Attenuation setting does not work, Sound will play at max volume regardless of distance between source and observer.
Expected:
Sound Wave plays in both speakers with volume attenuating with distance, and has no spatialized source.
Result:
Sound Wave plays constantly in both speakers at max volume regardless of where the player is in the world.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-192072 in the post.
3 |
Component | UE - Audio |
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Affects Versions | 5.1.1, 5.2.1, 5.3 |
Created | Aug 3, 2023 |
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Updated | Aug 15, 2023 |