Branch Build Label
UE4-Main Promoted-CL- 2323471
DESCRIPTION:
User crashes when opening a Widget blueprint. Unable to reproduce internally.
*EDIT*
Repro provided by User
Assertion failed: IsValid() [File:C:\Unreal45\Unreal\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658] KERNELBASE.dll!UnknownFunction (0x000007fefd93940d) + 0 bytes [UnknownFile:0] UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x000007fede5b9ecd) + 0 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95] UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x000007fede455b08) + 159 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\misc\outputdevice.cpp:145] UE4Editor-Core.dll!FDebug::AssertFailed() (0x000007fede4388c2) + 62 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\misc\outputdevice.cpp:220] UE4Editor-UMGEditor.dll!FWidgetBlueprintEditor::InitWidgetBlueprintEditor() (0x000007fed4cedb8e) + 44 bytes [c:\unreal45\unreal\engine\source\editor\umgeditor\private\widgetblueprinteditor.cpp:67] UE4Editor-UMGEditor.dll!FAssetTypeActions_WidgetBlueprint::OpenAssetEditor() (0x000007fed4d11df1) + 24 bytes [c:\unreal45\unreal\engine\source\editor\umgeditor\private\assettypeactions_widgetblueprint.cpp:32] UE4Editor-UnrealEd.dll!FAssetEditorManager::OpenEditorForAsset() (0x000007fed9ac61e2) + 152 bytes [c:\unreal45\unreal\engine\source\editor\unrealed\private\toolkits\asseteditormanager.cpp:288] UE4Editor-UMGEditor.dll!FAssetTypeActions_Base::AssetsActivated() (0x000007fed4c800c9) + 0 bytes [c:\unreal45\unreal\engine\source\developer\assettools\public\assettypeactions_base.h:36] UE4Editor-ContentBrowser.dll!SContentBrowser::OnAssetsActivated() (0x000007feceaac3c4) + 0 bytes [c:\unreal45\unreal\engine\source\editor\contentbrowser\private\scontentbrowser.cpp:1362] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance_TwoParams<SContentBrowser,void,TArray<FAssetData,FDefaultAllocator> const & __ptr64,enum EAssetTypeActivationMethod::Type,0>::Execute() (0x000007fecea38163) + 18 bytes [c:\unreal45\unreal\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance_TwoParams<SContentBrowser,void,TArray<FAssetData,FDefaultAllocator> const & __ptr64,enum EAssetTypeActivationMethod::Type,0>::ExecuteIfSafe() (0x000007fecea41d08) + 15 bytes [c:\unreal45\unreal\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:171] UE4Editor-ContentBrowser.dll!SAssetView::OnListMouseButtonDoubleClick() (0x000007feceab7e04) + 43 bytes [c:\unreal45\unreal\engine\source\editor\contentbrowser\private\sassetview.cpp:3125] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance_OneParam<SAssetView,void,TSharedPtr<FAssetViewItem,0>,0>::Execute() (0x000007fecea314b6) + 41 bytes [c:\unreal45\unreal\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance_OneParam<SAssetView,void,TSharedPtr<FAssetViewItem,0>,0>::ExecuteIfSafe() (0x000007fecea3fd6b) + 38 bytes [c:\unreal45\unreal\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:171] UE4Editor-ContentBrowser.dll!TBaseDelegate_OneParam<void,TSharedPtr<FAssetViewItem,0> >::ExecuteIfBound() (0x000007fecea3d456) + 38 bytes [c:\unreal45\unreal\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1072] UE4Editor-ContentBrowser.dll!SListView<TSharedPtr<FAssetViewItem,0> >::Private_OnItemDoubleClicked() (0x000007feceaccabf) + 41 bytes [c:\unreal45\unreal\engine\source\runtime\slate\public\widgets\views\slistview.h:687] UE4Editor-ContentBrowser.dll!STableRow<TSharedPtr<FAssetViewItem,0> >::OnMouseButtonDoubleClick() (0x000007feceab804f) + 0 bytes [c:\unreal45\unreal\engine\source\runtime\slate\public\widgets\views\stablerow.h:180] UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonDoubleClickEvent() (0x000007fedb10d705) + 30 bytes [c:\unreal45\unreal\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3436] UE4Editor-Slate.dll!FSlateApplication::OnMouseDoubleClick() (0x000007fedb0fb36b) + 19 bytes [c:\unreal45\unreal\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3413] UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x000007fede539aac) + 32 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsapplication.cpp:1288] UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x000007fede5260db) + 74 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637] UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x000007fede53adb9) + 41 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsapplication.cpp:737] UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x000007fede522a22) + 0 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsapplication.cpp:599] USER32.dll!UnknownFunction (0x00000000779d9bd1) + 0 bytes [UnknownFile:0] USER32.dll!UnknownFunction (0x00000000779d98da) + 0 bytes [UnknownFile:0] UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x000007fede53b276) + 48 bytes [c:\unreal45\unreal\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:757] UE4Editor.exe!FEngineLoop::Tick() (0x000000013fceb082) + 8 bytes [c:\unreal45\unreal\engine\source\runtime\launch\private\launchengineloop.cpp:2111] UE4Editor.exe!GuardedMain() (0x000000013fce0c3e) + 0 bytes [c:\unreal45\unreal\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor.exe!GuardedMainWrapper() (0x000000013fce0caa) + 5 bytes [c:\unreal45\unreal\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] UE4Editor.exe!WinMain() (0x000000013fcec859) + 17 bytes [c:\unreal45\unreal\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] UE4Editor.exe!__tmainCRTStartup() (0x000000013fced789) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x00000000778b59ed) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077aec541) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077aec541) + 0 bytes [UnknownFile:0]
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - UI Systems |
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Target Fix | 4.7 |
Created | Oct 17, 2014 |
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Resolved | Jan 15, 2015 |
Updated | Apr 27, 2018 |