[uproject path] [path to the level] -run=WorldPartitionBuilderCommandlet -SCCProvider=None -builder=WorldPartitionRenameDuplicateBuilder -NewPackage=/Game/UDN/Dest/Map5
Actors in the folder move to the toplevel in outliner
Actors in the folder stays in the folder
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
What controls of umg have mouse wheel events in UE4.27?
How to use the.usf file in the ue4 engine Shader in the material?
Why does the volume fog disappear from a distant view?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Why are there still collisions when the actor is hidden in the scene?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-193481 in the post.
2 |
Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Affects Versions | 5.2, 5.3 |
Target Fix | 5.6 |
Created | Aug 21, 2023 |
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Updated | Oct 11, 2024 |