This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Lock movement state on landscape does not save state on reloading editor.
1. Open Editor (any project)
2. Create new landscape
3. Right click on landscape>transform>lock movement (if false set to true, if true set to false)
4. Save and close the editor
5. Open up editor (same project, same map)
6. Right click on landscape>transform
Results:
Lock movement will return to the position it began in instead of what was set by user
Expected:
Lock movement remains on setting the user determined before saving and closing the editor.
Are UE-58198 and UE-57652 the same bug?
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.13 |
Created | Oct 16, 2014 |
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Resolved | Feb 10, 2017 |
Updated | Apr 27, 2018 |