SceneRenderTargets.cpp includes LightPropagationVolumeBlendable.h, which means if you disable the LightPropagationVolume plugin and compile, you will get compile errors.
1) Disable LightPropagationVolume plugin
2) Compile
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19738 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.9 |
Created | Aug 6, 2015 |
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Resolved | Nov 9, 2017 |
Updated | Jul 14, 2021 |