When blueprints are compiled, instances of those blueprints have their attachments detached and then reattached. Reattachments always occur on the RootComponent regardless of which component they were originally attached to.
User's repro steps:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-197787 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.4, 5.2 |
Target Fix | 5.6 |
Created | Oct 12, 2023 |
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Updated | Sep 30, 2024 |