PBO Disable option does not work in Hide Bone By Name node
See repro and images
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1. Open attached example project
2. PIE
3. Wait 2 seconds for the Hide Bone by Name nodes to be activated
Result: PBO-Terminate works as expected, but PBO-Disable still allows the objects to collide with the head.
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.9, 4.16 |
Created | Aug 10, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |