Result : while displaying the Nanite version of the landscape, the paint layers behave erratically (see video : [Link Removed])
If rebuilding the Nanite data, the bug gets fixed until the user starts painting again.
None of this occurs on a landscape where edit layers are enabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-198869 in the post.
| 0 |
| Component | UE - Graphics Tools - Terrain - Landscape |
|---|---|
| Affects Versions | 5.3 |
| Target Fix | 5.7 |
| Created | Oct 24, 2023 |
|---|---|
| Resolved | Oct 9, 2025 |
| Updated | Oct 24, 2025 |