From licensee:
When a material instance is applied to a landscape in a scene and the user resets param in that material instance, that edit is not applied to rendered landscape (while it is if the material instance is applied to a static mesh).
I attached athe project and a screenshot of the problem. If you load the project's Untitled map, you see a white box and a white landscape.
Set Param in NewMaterial_Inst to 0, manually. Box and Landscape are now black.
Reset Param to its default , by presseing on the reset arrow next the the value of Param.
Cube is now white again, while landscape is still black.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-198919 in the post.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Target Fix | 5.6 |
Created | Oct 25, 2023 |
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Updated | Oct 16, 2024 |