Search results in component pickers do not show up unless they match both the name of the actor and the component, this is because FActorHierarchy::CreateWorldChildren ends up calling Mode->CreateItemFor() for both the actor and it's components (which checks the filter and search) and only adds the actor and components if they both pass.
You can see a similar and somewhat related issue in the Outliner, where it is not possible to search by the name of a component if you uncheck "Hide Actor Components". The root cause is different, but the fix would be similar to add the actor and components if either of them match the search filters.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-74991 also affects Valve Index
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-199089 in the post.
1 |
Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.3 |
Target Fix | 31.00 |
Fix Commit | 34065540 |
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Created | Oct 26, 2023 |
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Resolved | Jun 3, 2024 |
Updated | Oct 10, 2024 |