Print String does not print to the viewport screen from the Construction Script, even if Print to Screen is enabled in the Print String node.
Reproduced in 4.7.6 binary, 4.9 Preview 3, and Main (//depot/UE4/Promotable-CL-2649225)
1. Open any project
2. Create a new Actor Blueprint
3. In the Construction Script, add a Print String
4. Drag the BP into the level
5. Move the BP Actor around the level
Result:
The Print String only prints to the Output Log and not the Viewport
Expected:
The Print String prints to the Viewport while Print to Viewport is enabled (enabled by default)
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
Why can't I get the canvas panel slot geometry information in UMG?
Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.7.6, 4.9, 4.10 |
Created | Aug 11, 2015 |
---|---|
Resolved | Feb 1, 2017 |
Updated | Jul 14, 2021 |