As dedicated server does not have viewport, USkinnedMeshComponent::BoneTransformUpdateMethodQueue array keeps growing and never clear.
LLM animation keeps increasing
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-199993 in the post.
3 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 5.2, 5.3 |
Created | Nov 8, 2023 |
---|---|
Updated | Jan 24, 2024 |