UDN: [Link Removed]
class LEVELSTREAMINGPERSISTENCE_API ILevelStreamingPersistInterface { GENERATED_IINTERFACE_BODY() public: virtual bool ShouldPersistProperty(const FProperty* Property) const { return true; } virtual void PostRestorePersistedProperty(const FProperty* Property) { } virtual void PostRestorePersistedProperties(const TArray<const FProperty*>& Properties) { } };
I am not able to find world outliner how to enable it?
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Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What property of the Slider is the image used when dragging?
What properties of the progress bar can be used for drag and drop highlighting?
Is it correct to delete the uobject element of array?
How does TextureRenderTarget2D get TArray<uint8> type data?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-203334 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Target Fix | 5.6 |
Created | Dec 29, 2023 |
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Updated | Oct 11, 2024 |