The reason should be in FMaterialShader::GetParameterCollectionBuffer , Scene is nullptr and cached value GDefaultMaterialParameterCollectionInstances ** doesn't update.
result: the image brush doesn't change in UMG editor preview
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-204537 in the post.
| 0 |
| Component | UE - Editor - UI Systems - UMG |
|---|---|
| Affects Versions | 5.3 |
| Target Fix | 5.5 |
| Fix Commit | 32412214 |
|---|---|
| Main Commit | 32412278 |
| Created | Jan 23, 2024 |
|---|---|
| Resolved | Mar 21, 2024 |
| Updated | Mar 28, 2025 |