Errors from EdGraph nodes aren't being piped into the compiler results log. This can make it difficult to track down what's broken in larger rigs.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206156 in the post.
0 |
Component | UE - Anim - Rigging - Control Rig |
---|---|
Affects Versions | 5.3.2 |
Target Fix | 5.6 |
Created | Feb 7, 2024 |
---|---|
Updated | Sep 27, 2024 |