Many of the animation asset editors don't display static mesh attachments in the way that the anim sequence or anim bp editor do. This prevents users from previewing characters that are built from static meshes (eg. the mech in the valley of the ancient demo).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206589 in the post.
1 |
Component | UE - Anim - Gameplay |
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Target Fix | 5.6 |
Created | Feb 12, 2024 |
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Updated | Oct 3, 2024 |