When using the Landscape Grass Type and using a Static or Stationary light will throw the 'Lighting needs to be rebuilt' warning.
1. Open UE4
2. Setup a Landscape Grass Type with a Material applied to a Landscape (https://docs.unrealengine.com/latest/INT/Engine/OpenWorldTools/Grass/QuickStart/index.html)
3. Use a simple shape mesh like the Cone, Box, or Sphere.
4. Set the Landscape Grass Type to a low density like 10
5. Hit the Build button in the Toolbar
6. After Built press Play in the Toolbar
Results: Lighting will not be built for the landscape grass type.
Expected: Lighting would be built, or at the very least the meshes with this should not cause a warning to appear that lighting needs to be rebuilt for projects using any static lighting.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.8 |
Target Fix | 4.10 |
Created | Sep 3, 2015 |
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Resolved | Oct 7, 2015 |
Updated | Apr 27, 2018 |