For some reason, iOS apps no longer launch on device when using QuickLaunch within the Editor. Instead, it does install the app onto the device, but when it attempts to then launch the app, a message appears stating:
"To install the developer software tools, connect it to a Mac running Xcode, open the Devices and Simulators window and wait for the tools to be installed"
Even after doing the above, it still will not auto-launch on the device.
Note: you can still manually launch the app on the device
1) Create a new template project
2) Connect an iOS device
3) From the Editor, Quick Launch onto the device
4) After app installs, it should automatically launch
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-208370 in the post.
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Component | UE - Platform - Apple |
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Affects Versions | 5.3 |
Target Fix | 5.5 |
Fix Commit | 37228300 |
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Created | Feb 28, 2024 |
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Resolved | Oct 17, 2024 |
Updated | Nov 26, 2024 |