A Child Blueprint derived from an AnimBlueprint generated with AnimInstance as the parent class will not contain an AnimGraph.
1. Open a Third Person Blueprint project in UE 4.9
2. In any directory of the Content Browser right mouse click and choose: Animation/Animation Blueprint
3. In the subsequent Pop-Up window select "Parent Class: AnimInstance" and "Target Skeleton: Hero_TPP_Skeleton"
4. Name this "TestParent" (or Similar)
5. Right click on the newly created "TestParent" and select "Create Child Blueprint Class"
6. Name this "TestChild" (or Similar)
7. Double click to open "TestChild"
RESULT: In the "My Blueprint" tab there is no "AnimGraph" which is usually located right below the EventGraph
EXPECTED: The AnimGraph to be present
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | OLD - Anim |
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Affects Versions | 4.9 |
Created | Sep 10, 2015 |
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Resolved | Oct 8, 2015 |
Updated | Jul 14, 2021 |