tvOS should include the libssl.a libs as part of the install build.
Create a tvOS project that adds OpenSSL & SSL modules to the project.
UATHelper: Packaging (TVOS): ------ Building 4 action(s) started ------
UATHelper: Packaging (TVOS): [1/4] sh /Users/mymac/Test54/Binaries/TVOS/Test54
UATHelper: Packaging (TVOS): ld: in /Users/mymac/UE_5.4/Engine/Source/ThirdParty/OpenSSL/1.1.1t/lib/IOS/libssl.a(bio_ssl.o), building for tvOS, but linking in object file built for iOS, file '/Users/mymac/UE_5.4/Engine/Source/ThirdParty/OpenSSL/1.1.1t/lib/IOS/libssl.a' for architecture arm64
UATHelper: Packaging (TVOS): clang: error: linker command failed with exit code 1 (use -v to see invocation)
UATHelper: Packaging (TVOS): Total time in Parallel executor: 0.56 seconds
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How do I set a material as a post-processing material?
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-211565 in the post.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 5.4, 5.5 |
Target Fix | 5.6 |
Created | Apr 4, 2024 |
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Resolved | Nov 6, 2024 |
Updated | Nov 11, 2024 |