"Components can optionally be divided into either 1 or 4 (2x2) subsections to increase the resolution of the Landscape. These subsections are the base unit of Landscape LOD calculation."
From Doc
This issue will be a huge performance impact if use with a big Section Size, particularlly on Mobile!
4.23 which is fine
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4.24-5.32
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This issue has been occurring since version 4.24. In other words, it was fine in 4.23, but from 4.24 to the current 5.3, the issue persists
1、Create a landscape as below
Section Size: 7X7 Quads;
Section Per Component: 2X2 Sections
Number of Components: 1X1
2、Goes to Landscape LOD Visualization Viewmode
3、Moving the camera near and far to the landscape
4、Notice the LOD transation is not working as expected(Based on Component)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-211988 in the post.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.24, 5.3.2 |
Target Fix | 5.5 |
Created | Apr 10, 2024 |
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Resolved | Apr 17, 2024 |
Updated | Jul 17, 2024 |