Some PCG nodes have translated properties, which will cause wires to be cut.
This is why things PCG biome sample maps do not work correctly in CJK language settings.
The workaround is to set the language to English or remove the translations of the relevant strings in Editor.locres via Localization Dashboard.
In English :
[Image Removed]
In Japanese :
[Image Removed]
Result:
Almost all PCG content is lost and the PCG framework does not work properly.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-212778 in the post.
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Component | UE - World Creation - Procedural Tools - PCG Graph |
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Affects Versions | 5.4 |
Target Fix | 5.4.3 |
Fix Commit | 33578182 |
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Created | Apr 19, 2024 |
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Resolved | May 15, 2024 |
Updated | Jun 13, 2024 |