Duplicate of UE-20223
When adding a Text Render COmponent to an Actor Blueprint, updating the text in the Text Field will not update the Rendered Text until the Blueprint is Closed and Reopened.
This is a regression from behavior in 4.8.3.
RESULTS: Text Component only changes on reopening the Blueprint
EXPECTED: Text Component changes on accepting text field change (Behavior in 4.8.3)
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.1 |
Target Fix | 4.12 |
Created | Sep 21, 2015 |
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Resolved | Mar 25, 2016 |
Updated | Apr 27, 2018 |