A forum user reported an issue where object geometry occlusion would be missing when Ray Traced shadows were enabled. I was able to reproduce the issue internally where occlusion seems to be missing when RT Shadows are enabled, especially when looking at an object above water. See images attached below.
Testing regression.
Results: Shadows on cubes do not render on the water once RT Shadows is enabled
Expected: Shadows render on the water
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-213328 in the post.
4 |
Component | UE - Graphics Features - Ray Tracing |
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Affects Versions | 5.4 |
Target Fix | 5.6 |
Created | Apr 25, 2024 |
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Resolved | Nov 25, 2024 |
Updated | Dec 10, 2024 |