RESULT
The editor crashes
LoginId:ca45bdd24084ba56da76c19ba6b51a04
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000038
UnrealEditor_UnrealEd!FLevelEditorViewportClient::DrawBrushDetails() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\LevelEditorViewport.cpp:5053]
UnrealEditor_UnrealEd!FLevelEditorViewportClient::Draw() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\LevelEditorViewport.cpp:4890]
UnrealEditor_Renderer!FSceneRenderer::FSceneRenderer() [D:\_Release5.4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:2641]
UnrealEditor_Renderer!FDeferredShadingSceneRenderer::FDeferredShadingSceneRenderer() [D:\_Release5.4\Engine\Source\Runtime\Renderer\Private\DeferredShadingRenderer.cpp:383]
UnrealEditor_Renderer!FSceneRenderer::CreateSceneRenderers() [D:\_Release5.4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4298]
UnrealEditor_Renderer!FRendererModule::BeginRenderingViewFamilies() [D:\_Release5.4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:5090]
UnrealEditor_Renderer!FRendererModule::BeginRenderingViewFamily() [D:\_Release5.4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4969]
UnrealEditor_UnrealEd!FEditorViewportClient::Draw() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\EditorViewportClient.cpp:4294]
UnrealEditor_Engine!FViewport::Draw() [D:\_Release5.4\Engine\Source\Runtime\Engine\Private\UnrealClient.cpp:1754]
UnrealEditor_UnrealEd!UEditorEngine::UpdateSingleViewportClient() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2537]
UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2190]
UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\_Release5.4\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550]
UnrealEditor!FEngineLoop::Tick() [D:\_Release5.4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5910]
UnrealEditor!GuardedMain() [D:\_Release5.4\Engine\Source\Runtime\Launch\Private\Launch.cpp:180]
UnrealEditor!GuardedMainWrapper() [D:\_Release5.4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\_Release5.4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\_Release5.4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-213976 in the post.
5 |
Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.4 |
Target Fix | 5.6 |
Fix Commit | 38895084 |
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Created | May 3, 2024 |
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Resolved | Dec 18, 2024 |
Updated | Jan 6, 2025 |