An external user reported that creating and editing filtered channels in the details panel does not propagate to the node in the graph, thus making it unusable.
Here is a video with the issue:
[Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-214173 in the post.
| 0 |
| Component | UE - Anim - Rigging - Control Rig |
|---|---|
| Affects Versions | 5.4, 5.2, 5.3 |
| Target Fix | 5.5 |
| Fix Commit | 33791161 |
|---|
| Created | May 7, 2024 |
|---|---|
| Resolved | May 21, 2024 |
| Updated | May 21, 2024 |