When custom RayTracingGeometry is created, a crash is triggered by an assert at:
Engine\Source\Runtime\Engine\Private\Rendering\RayTracingGeometryManager.cpp line 252 "Unexpected entries in BuildParams. The array should've been reset at the end of the previous call."
because ForceBuildIfPending does not reset BuildParams.
n/a Involves creating custom RayTracingGeometry - see Additional Info URL for details.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-215591 in the post.
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Component | UE - Rendering Architecture |
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Affects Versions | 5.4 |
Target Fix | 5.4.3 |
Fix Commit | 33874611 |
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Created | May 22, 2024 |
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Resolved | May 23, 2024 |
Updated | Jun 13, 2024 |