Description

LocalHeightFog actors placed in levels for 5.3 projects are invalid and not appearing in levels after the project is upgraded to 5.4. This is likely due to LocalHeightFog being renamed to LocalFogVolume in 5.4, and various redirects were not correctly set up.

 

Steps to Reproduce

1. Create a new project in UE 5.3.2
2. Place LocalHeightFog in the level
3. Save the level and quit the editor
4. Open the project with UE 5.4
5. Notice that the LocalHeightFog is not there.

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By Design
ComponentUE - Graphics Features
Affects Versions5.45.3
Target Fix5.5
CreatedMay 24, 2024
ResolvedMay 30, 2024
UpdatedJun 5, 2024
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