Something must have changed with how LERP's or Vector Transforms deal with a float 0 value, which breaks this particular material
Error:
[Image Removed]
Fix:
[Image Removed]
RESULTS: After Shader Compile, the Floor of the Cave renders as World Grid Material
EXPECTED: Muddy, Icy Floor Rendered
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | Docs - Samples |
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Affects Versions | 4.9 |
Target Fix | 4.11 |
Created | Sep 29, 2015 |
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Resolved | Dec 8, 2015 |
Updated | Apr 27, 2018 |