There is a buzzing artifact on shadows that is seen in the provided test project.
The problem seems to be far more subtle when VSM is turned off.
Licensee mentions that turning r.Velocity.ForceOutput off seems to help with their scenario. But cannot confirm this locally.
1. Open the licensee’s test project
https://udn.unrealengine.com/s/contentdocument/069QP0000081bAbYAI
2. Cycle through the Anti Aliasing methods and observe the buzzing artifact on the edges of the sphere’s shadow
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-216448 in the post.
0 |
Component | UE - Rendering Architecture |
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Affects Versions | 5.4.2, 5.4.1 |
Target Fix | 5.6 |
Created | Jun 4, 2024 |
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Updated | Sep 5, 2024 |