Invisible child components appear for one frame on scene capture 2D windows if another component is attached.
1. Download, unzip, open project at attached link:
[Link Removed]
2. Press PIE
3. LMB to select building on screen (barracks)
4. LMB the Archer icon
5. While pressing archer icon, watch camera on right side of screen
Results:
Upon spawn, archer shows 1 frame of sword and shield attachments instead of bow, then switch.
Expected:
Sword and shield remain hidden, only bow is shown.
Alternatively, if the above steps do not work, try the steps below:
1. Press PIE
2. Open Barracks
3. Press the blue icon on far right of viewport within the UI
4. Begin making changes to the dropdown context menu.
Results:
Some changes cause the sword and shield to flicker on the screen briefly, this is even more apparent if "Archer" is set to true and then changes are made.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.9.1 |
Created | Oct 1, 2015 |
---|---|
Resolved | Oct 3, 2015 |
Updated | Jul 14, 2021 |