Steps to Reproduce
  • Instance any StaticMesh asset that has a significant (> 1000) number of collision primitives
  • Open the details panel
  • Ensure that the Static Mesh category is visible - which shows an SPropertyEditorAsset widget

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Fixed
ComponentUE - Editor
Affects Versions5.4
Target Fix5.5
Fix Commit34295248
CreatedJun 7, 2024
ResolvedJun 13, 2024
UpdatedJun 24, 2024
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