Lock Viewport to Camera Cuts of CameraCutTrack stopped working from version 5.4 during PIE's simulation. This is a regression from 5.3 behavior where the lock remains when simulating.
Locking to individual Cameras still works as expected.
Swap Step 3 and 4 causes the same unexpected result.
(Note: The repro project is attached to this ticket. Open a level sequencer from a placed level sequence actor then follow step 3 and 4.)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-217624 in the post.
0 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 5.4 |
Target Fix | 5.5 |
Fix Commit | 34324721 |
---|
Created | Jun 10, 2024 |
---|---|
Resolved | Jun 12, 2024 |
Updated | Sep 4, 2024 |