From UDN: [Link Removed]
There is a bug in the output velocity for translucent objects in Unreal Engine 5. Specifically, when a material instance has the "output velocity" override flag enabled, but its master material has this flag disabled, the velocity is not outputted as expected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-217763 in the post.
0 |
Component | UE - Rendering Architecture - Materials |
---|---|
Target Fix | 5.5 |
Fix Commit | 34302932 |
---|
Created | Jun 12, 2024 |
---|---|
Resolved | Jun 12, 2024 |
Updated | Jul 18, 2024 |