Shuffle disproportionately does not shuffle last index in the array when using the "Shuffle Array" node.
[Not Reproduced Internally]
1. Download, Unzip, and Open attached project
2. Press PIE
Results:
In some cases, multiple clients will retain the last index in the same position at the same time. According to user's report, this happens more often than it should.
Expected:
Last index remains in last index during shuffle exceedingly rarely, and the likelihood that multiple clients produce the same last index should be much less likely.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.2 |
Target Fix | 4.11 |
Fix Commit | 2725108 |
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Main Commit | 2728573 |
Created | Oct 7, 2015 |
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Resolved | Oct 12, 2015 |
Updated | Apr 27, 2018 |