Download any metahuman
open the head skeletalmesh like
/Game/MetaHumans/Payton/Face/Payton_FaceMesh.Payton_FaceMesh
Click on the "Make Static Mesh" button at the top right of the skeletal mesh editor
open the new static mesh
Result, Lod 1 to lod 8 have the wrong material assignment
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-219101 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Target Fix | 5.5 |
Fix Commit | 34931269 |
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Created | Jun 28, 2024 |
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Resolved | Jul 19, 2024 |
Updated | Jul 29, 2024 |