Description

It appears that the Landmass plugin has a content dependency on the BlueprintMaterialTextureNodes plugin.

If the BlueprintMaterialTextureNodes is not loaded, then the blueprint "/Landmass/Landscape/BlueprintBrushes/TextureTest" will have compile errors.

Blueprint errors provided in Callstack.

Also tested on UE5-Main, CL: 34648063

 

Steps to Reproduce

1. Download the attached test project and open
2. Open the blueprint "/Landmass/Landscape/BlueprintBrushes/TextureTest"
3. Observe the Compile errors
4. Enable the plugin "BlueprintMaterialTextureNodes" and restart the editor
5. Repeat step 2
6. Observe the errors are fixed
7. Double click the node "Render Target Sample Rectangle Editor Only" to see that its C++ function "UBlueprintMaterialTextureNodesBPLibrary::RenderTarget_SampleRectangle_EditorOnly(...)" lives in the plugin "BlueprintMaterialTextureNodes", in the file BlueprintMaterialTextureNodesBPLibrary.cpp.

Callstack

BP Errors:

In use pin  In Render Target  no longer exists on node  Render Target Sample Rectangle Editor Only . Please refresh node or break links to remove pin.
In use pin  In Rect  no longer exists on node  Render Target Sample Rectangle Editor Only . Please refresh node or break links to remove pin.
In use pin  Return Value  no longer exists on node  Render Target Sample Rectangle Editor Only . Please refresh node or break links to remove pin.
Could not find a function named "RenderTarget_SampleRectangle_EditorOnly" in 'TextureTest'.
Make sure 'TextureTest' has been compiled for  Render Target Sample Rectangle Editor Only 

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Unresolved
ComponentUE - LD & Modeling - Terrain
Affects Versions5.45.4.2
Target Fix5.6
CreatedJul 15, 2024
UpdatedOct 16, 2024
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