The firing sound in the Twin Stick Shooter template on the Linux machine does not have a constant tempo. The firing sound changes between evenly spaced sounds and closely spaced sounds.
I do not see this issue on Windows or HTML5.
REGRESSION: No
This issue also occurs in [4.9] GITHUB PROMOTED build UE4-Releases/4.9/Promoted-CL-2707645
1. Open UE4Editor
2. Create a new Twin Stick Shooter BP project
3. PIE
4. Hold down the Up arrow to fire constantly
RESULT:
The firing sound does not have a constant speed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-21964 in the post.
0 |
Component | UE - Platform - Linux |
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Affects Versions | 4.10 |
Created | Oct 9, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |