Per-Object shadows cast by a stationary point light do not appear in the correct place on movable geometry.
1. Download the Licensee's test project and open
https://udn.unrealengine.com/s/contentdocument/069QP00000ENvvDYAT
2. Observe the setup:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-220018 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 5.4, 5.4.3 |
Created | Jul 23, 2024 |
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Resolved | Aug 14, 2024 |
Updated | Sep 18, 2024 |