Per-Object shadows cast by a stationary point light do not appear in the correct place on movable geometry.
1. Download the Licensee's test project and open
https://udn.unrealengine.com/s/contentdocument/069QP00000ENvvDYAT
2. Observe the setup:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-220018 in the post.
| 2 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 5.4, 5.4.3 |
| Created | Jul 23, 2024 |
|---|---|
| Resolved | Aug 14, 2024 |
| Updated | Sep 18, 2024 |