Issue:
Currently, it is not possible to make a variable of type "Color" specifically for the color struct on procedural mesh components (see image attached). This is the only variable on procedural mesh components that cannot be promoted to a variable and requires an inconvenient set of steps to be able to alter effectively.
Request:
Allow "promote to variable" and variable use for color struct when affecting procedural mesh components.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22081 in the post.
| 0 |
| Component | UE - Gameplay |
|---|---|
| Target Fix | 4.12 |
| Fix Commit | 2939309 |
|---|---|
| Main Commit | 2944273 |
| Created | Oct 13, 2015 |
|---|---|
| Resolved | Apr 21, 2016 |
| Updated | Apr 27, 2018 |