The serialization code for the motion matching database has a check that will fail if a property has the IgnoreForMemberInitializationTestName meta tag. Niagara emitters contain a property that has this tag so, if a user references one via a notify, the check will fail when the user adds the anim sequence to the DB.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-221327 in the post.
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Component | UE - Anim - Gameplay |
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Target Fix | 5.5 |
Fix Commit | 35408521 |
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Created | Aug 7, 2024 |
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Resolved | Aug 8, 2024 |
Updated | Aug 28, 2024 |