Steps to Reproduce
  1. Create VRTemplate project
  2. Drag in PostProcessVolume
  3. Set PostProcessVolume to unbound
  4. Set Ambient Occlusion Intensity = 1, Fade Out Distance = 200 and Fade Out Radius = 10
  5. Test level in VR

Results: The entire scene is darkened (notice the ambient occlusion border)

Expected: Only areas where ambient occlusion should be applied is darkened

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Unresolved
ComponentUE - Platform - XR
Affects Versions5.4
Target Fix5.6
CreatedAug 9, 2024
UpdatedAug 20, 2024
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