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If "Generate Mesh Distance Fields" is active within the project settings of a project, the .umap of a level will be deleted if a landscape is created and the level is saved, then the 2D texture that is created is deleted.
1. Open Editor (any project)
2. Open Edit>Project Settings>Rendering>Generate Mesh Distance Fields (true)
3. Create new landscape in level
4. Save level
5. Delete Texture2D that appears in content browser
Results:
Texture2D and Level .umap are both deleted from content browser
Expected:
Texture2D is deleted from content browser, level is saved.
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9 |
Component | UE - Graphics Features |
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Affects Versions | 4.9.2 |
Created | Oct 16, 2015 |
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Resolved | Feb 7, 2017 |
Updated | Apr 27, 2018 |