Some properties go missing when the Editor is switched to Japanese mode. Specifically, missing under Collison:
-Simulation Generates Hit Events
-Phys Material Override
-Use CCD
(See attached screenshot)
Reported in 4.9, but I verified this still happens in 4.10
Reported on both UDN and AnswerHub (links for my reference)
https://udn.unrealengine.com/questions/265554/492-japanese-version.html
https://answers.unrealengine.com/questions/305381/
1. Create or open any project in 4.9
2. Select any static mesh & take a look at the properties under Collision
3. Change Editor to Japanese
4. Select same mesh and note that properties are missing (see attached pic for comparison)
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22361 in the post.
0 |
Component | UE - Editor - UI Systems - Localization |
---|---|
Affects Versions | 4.9.2 |
Target Fix | 4.10 |
Created | Oct 20, 2015 |
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Resolved | Oct 30, 2015 |
Updated | Apr 27, 2018 |