Find-in-Blueprints completely misses implemented interface graphs due to how they are stored within the UBlueprint. This results in the graphs being unsearchable (all nodes and pins, possibly sub-graphs).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22442 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.10, 4.11 |
Target Fix | 4.12 |
Fix Commit | 2793122 |
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Main Commit | 2968184 |
Created | Oct 21, 2015 |
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Resolved | Apr 15, 2016 |
Updated | Apr 27, 2018 |