With Iris enabled, the ItemMap is populated correctly only on the next frame, but it is empty during the callback.
This differs from the behavior of the current system, where the ItemMap is populated before PostReplicatedAdd.
Create a fast array with a PostReplicatedAdd callback.
On the server, add items to the fast array.
With Iris enabled, observe that the fast array's ItemMap is empty when the client calls PostReplicatedAdd.
Without Iris, the ItemMap is populated as expected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-224568 in the post.
0 |
Component | UE - Networking - Iris |
---|---|
Affects Versions | 5.5 |
Target Fix | 5.6 |
Created | Sep 17, 2024 |
---|---|
Updated | Sep 18, 2024 |