Description

SetBase() only works with bone names, but would like it to work with sockets.

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Fixed
ComponentUE - Gameplay - Player Movement
Affects Versions4.9.2
Target Fix4.12
Fix Commit2921188
Main Commit2926677
CreatedOct 21, 2015
ResolvedMar 24, 2016
UpdatedApr 27, 2018
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