Description

Currently changing variables like Speed via BP/C++ has no affect. We need to add funcs like SetSpeed that also update the proxy. Would be nice to make the vars private as well.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-22506 in the post.

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Won't Fix
CreatedOct 22, 2015
ResolvedFeb 3, 2016
UpdatedJul 14, 2021